Terrain exploration

3JHV

A new home for your exported worlds.

Core viewer

Import a world

Import a scenery-editor ZIP bundle, or select the heightmap PNG and terrain metadata JSON together. You can also include generated vegetation and one runtime scenery or legacy county features export.

Loading settings…

Choose the editor's viewer-bundle v2 ZIP. Its catalogue uses models installed in this viewer; the editor's ZIP does not include model or texture images.

Or drop one ZIP bundle or the complete export set here. Files stay in this browser. Each selection replaces the whole world after validation; a failed import keeps the current world.

No world loaded.

Terrain renders at the exported resolution, with scenery and vegetation from the selected export files.

Terrain

Click land to teleport

Lighting settings are loading.

Import a world to view its terrain.

Click terrain to capture the mouse. WASD move · Shift sprint · Space jump · F freecam · R respawn · Escape release mouse. Freecam: E/Space up, Q/Ctrl down, Shift boost. Frame terrain enables orbit inspection; Explore resumes your position.

Sky & fog

Sky settings are loading.

Sky rotation leaves sunlight and shadow direction unchanged. Sky and fog preferences last until reload and remain independent of the terrain view.

Scenery and vegetation

Import a world to view its layers.

Counts reflect layer and exported visibility. Vegetation also uses spatial culling. Movement collides with terrain only.

Viewer settings

Waiting for configuration.

Changes here last until the page is reloaded.